

He later claimed that "for the most part, Sled Storm looks a lot like SSX" and concluded: " Sled Storm uses the SSX formula well, and anyone who enjoys a challenging arcade-style racer should have fun with the game". Giancarlo Varanini of GameSpot cited how "purists will undoubtedly become frustrated with Sled Storm 's unrealistic AI and collision detection issues" however, he later noted that, despite the problems with the game's mechanics, "it's still quite fun to drive through Sled Storm 's unique tracks, which become progressively more insane as you go through the championship mode". He concluded the review: "What starts off to be a fun little arcade racer turns out to be a sadly wasted opportunity in the wake of far superior alternatives". Martin Taylor of Eurogamer was quite critical of the game and even claimed the game "never becomes really particularly interesting or unpredictable", adding that the game gradually becomes "ridiculous and occasionally downright frustrating" he also criticized the design of the game, saying that the environments of the tracks "would be more suited to a game like Toon Car" and that "the more sensible tracks have some irritating quirks". Scott Alan Marriott of AllGame considered that the game offered "simple controls, fast action, and inventive courses with shortcuts so long they almost qualify as completely new tracks" and stated: " Sled Storm may not offer an avalanche of features or a gust of realism, but it won't leave thrill-seeking players, especially those burned by Arctic Thunder, out in the cold with its high-powered action". The game received "average" reviews according to the review aggregation website Metacritic. Some felt it expanded on the original Sled Storm and contained enough fresh content to be a worthy expansion of the game, while some others criticized the game for its lack of innovation.

SSX characters Zoe and Psymon make appearances as playable guest characters. Players can toggle the number of opponents and laps for non-Championship races, and unlocked courses, sleds, and characters can all be saved to memory card. The computer randomly selects the course to ensure an even match for each Rival Challenge. To win back a lost sled, players need to complete the same objective in the Championship mode. If players should lose the race, they forfeit one of their character's sleds offered as collateral. If victorious in the one-on-one race, the player can add another sled type to a character's roster. Rival Challenge allows players an opportunity to win another character's sled by racing for it. Once a character completes the Championship, the Rival Challenge mode is revealed. Players need to finish in a specific position to advance to the next track or achieve a certain point total to unlock one of the characters (only three of which are initially playable).
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Each course is raced against five computer opponents in a series of three laps. Championship is the primary mode in which players unlock courses, characters, and up to five classes of sleds.
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Modes of play include Single Race on any of the unlocked courses, Multi-Player for a split-screen challenge against a friend, Time Trial, Practice, Championship, and Rival Challenge. New sleds for each character can be earned by placing first on the majority of courses. The eight male and female characters have varying trick abilities and they each have distinct snowmobiles, or "sleds", individually rated in acceleration, top speed, handling, and stability. As in previous games branded under the EA Sports BIG name, performing tricks earns players points used to unlock characters and acquire speed boosts. Sled Storm combines the ability to perform aerial tricks with arcade-style racing down a series of seven snow- and ice-covered courses.
